I've been thinking.
I need to have two groups.
Group One will be the pickup group. This will be a "loose"-er group, in the sense that it's not critical whether people show up or not. It'd probably be dungeon-crawling D&D 4 game. Everyone knows the rules, so if you feel like coming any given week, just right up a character and come. It'd be more just hanging out, playing the game for the game. For the folks that don't really care or just want to play a game.
Group Two will be the dedicated group. They're the ones who are interested in trying new games, discussing games, and flexing their play styles and ways of thinking. They want to help develop and test games, think critically about their games, and be more involved.
I think this'd be a fine way of things for everything. Here are the problems I see.
A) Not enough people for Group Two, right now. I know of one definitely, and maybe another one or two maybes.
B) Scheduling. There's probably one or two people interested in both, but maybe too busy to work both into a schedule. I've got about enough time for it, but...
C) People have too-high expectations of D&D. Essentially the game would be what it is (a game about exploring areas, combat, interesting tactical encounters)... Not anything else (Especially not making a story! No, no, no!).
Well, there are some problems. But assuming more people can be found for Group Two, I think this is close to an ideal solution.
Any ideas, please?